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In the tumultuous era of the Krogan Rebellions, the citizens of the galaxy often had need to defend themselves from a variety of threats. This section therefore contains entries on any number of weapons and technology produced by the various galactic races. However, due to the vast scope of the work, most information on more common domestic items is not listed here, as this work is primarily focused on products designed for major use before and during the war.

Codex EntriesEdit

BSA Triite Low-Orbital Platform (Canary station)Edit

Falsingar

A common sight throughout batarian space, the Triite platform has represented one of the most widespread space station geometries for over two decades. Originally developed by the Khar'Shan-based BSA Corporation, the Triite has gained a reputation as one of history's most dangerous, haphazardly-constructed engineering failures.

Shortly after first contact with the Citadel Council, batarian interest in deep space colonization skyrocketed. Believing that the Batarian Hegemony had to make as big a foothold in the galaxy as quickly as possible to compete with other alien species, the Hegemony offered lucrative incentives to batarian companies willing to advance colonial interests. Millions of colonists took the opportunity to trade their overcrowded former lives on Khar'Shan for fresh starts on unsettled worlds. Despite ready availability of other alien technology, billions of credits in government contracts were given to companies to develop new space equipment. Expansion of a galactic batarian industry was considered paramount to avoid dependence on extraterrestrial states. BSA, a Khar'Shan-based engineering firm, was tasked with designing a cheap, modular, low-altitude space station that could be assembled and moved easily, allowing temporary housing for colonists and equipment before they could be shipped to a planet surface. BSA's engineers managed to meet the short deadline with their now infamous Triite platform.

In its standard configuration, the Triite is a dumbbell-shaped craft approximately 800 meters long. Much of its volume is occupied by large modular bays, which can be modified to contain lodgings, heavy loading facilities, or landing bays for small spacecraft. While cheap to produce and assemble, the Triite was plagued from the beginning with severe maintenance issues. Most notably, the positioning of its mass effect generators at one pole made for an inefficient design, leading to an increased power draw and occasional catastrophic blackouts. Even well-maintained Triite platforms typically need their mass effect generators replaced every four to six years to avoid the risk of falling out of orbit. Despite the design flaws, batarian companies ordered the construction of thousands of Triites and spread them throughout the galaxy to act as trade hubs, orbital Ellis Islands, or even corporate headquarters.

BSA's success was short lived, however, after several of the platforms failed and crashed into their respective planets. Relatives of colonists killed in the well-publicized accidents filed criminal charges of negligence, and, buried under bad press and litigation, BSA folded quickly.

While the Triite is now discontinued, hundreds of the platforms still remain, having been auctioned off to mining companies or privateers for rock-bottom prices. Batarian miners coined the Triite's modern nickname, the Canary station, in reference to is mass effect generator issues - a weakening of the station's artificial gravity was considered the canary in the mine shaft, warning miners that it was time to move on and find a new job.

Grafttec Cybernetics' Condyle-6 Ocular ImplantsEdit

Medical technology, genetic and cybernetic alike, has largely been considered the salarians' greatest contribution to galactic technological advancement. Though not as famous as Nezo Corporation and its now near-ubiquitous medical salve bioplasm, Grafttec Cybernetics has remained one of the galaxy's foremost developers of biomechanical technologies.

Grafttec had its origins in a salarian scientific think-tank during the Rachni Wars. It capitalized on the now-well-known Karaten's Paradox, first described by co-founder Karaten Fulsoom, to quickly expand into the largest biomedical corporation of Mannovai. Karaten's Paradox states that as the neurons of the brain are mapped in greater and greater detail, the variations between individuals become a greater and greater barrier to development of neuro-mechanical interfaces taking advantage of these pathways. Karaten Fulsoom realized that the pipe dream of complicated technology controlled entirely by thought could simply never be economically feasible. While interfaces of astounding complexity could be manufactured, the somewhat-arbitrary way that the salarian brain stored memories made it necessary for each interface to be custom-tailored to each individual brain's unique microstructure. This made wide-scale application of complicated cybernetics essentially impossible, due to the crippling development and installation times required for each patient.

So, while its competitors continued to pursue the holy grail of computer entirely controlled by the user's mind, Grafttec turned its efforts to improving bio-integration. Grafttec products used simple neuromechanical interfaces for basic mental control, augmented with small external computers usually worn on the belt or collar for control of advanced features. This allowed for their cybernetics to be installed cheaper, wider, and faster than any of their competitions', and cemented Grafttec's status as as a world leader in biotechnology.

After First Contact with the asari, the influx of other alien technology cost Grafttec its undisputed ruler status, but the company remains one of the largest cybernetics corporations of any sentient race. Grafttec's proprietary bio-integration technologies allow cybernetics to merge with organic flesh seamlessly, leading to faster recovery times, fewer side-effects, lower maintenance, and, most importantly, subtler visual integration. Cybernetically-enhanced individuals have always drawn prejudice from the larger public, and so Grafttec's much-hyped, nearly-invisible products are often in high-demand compared to the clunky, obvious technology of some of its competitors.

Grafttec's commitment to invisible cybernetics, while a clear marketing boon for the company, nearly led to disaster after the release of their Condyle-1 ocular implants. These cybernetic eyes - nearly indistinguishable from their organic counterparts - featured tri-pane stereopanels situated around the conventional central camera, capable of not only enhancing stereoscopic and distance vision, but also detecting and interpreting ultraviolet and infrared radiation. They became an instant hit among Salarian STG agents galaxy-wide for their capacity to increase accuracy by up to 26%. However, they were also the first model to include a miniaturized hard-drive and short-beam transmitter, capable of capturing and storing up to 100 hours of visual data.

While military minds praised the record function's enormous value for reconaissance, civilian sectors were less impressed. Condyle-1's were very difficult to detect with conventional security scanners, and they became deadly tools in the hands of corporate spies or paparazzi. Elai Tandrell, a popular asari singer, sued Grafttec for three hundred million credits in damages after discovering her bodyguard had been using Condyle-1 implants to capture and sell revealing footage to the press. Meanwhile, representatives from the Citadel Council, C-Sec, and other large governmental bodies expressed fears that the eyes could be used to obtain dangerous secrets in the wrong hands.

The Condyle-1 model was quickly discontinued . Later Condyle models retained thei recording function but had no internal hard-drive, requiring the use of an external and easily-detectable storage module. Most controversially, later Condyles were given a strong, artificial glow that made them almost impossible to conceal. Many cybernetically-enhanced individuals expressed outrage over the change, claiming that Grafttec was subjecting them to a life of undeserved ostracism. Illegal modding of late-generation Condyle implants became commonplace - skilled surgeons could disable the glow or even conceal it beneath clonally-grown organic flesh. Internal hard-drives and radio-cushioned transmitters were often implanted into the optic chiasma of the brain, restoring the covert recording function of the original Condyles. Though Grafttec has publically expressed its displeasure with the modders, and points out that modding of any kind automatically voids their products' warranties, no official legal action has been taken.

Condyle-6 ocular implants were released several decades after the Rachni Wars. They feature fixes to several common bugs known to plague the Condyle-5's, along with a more robust user-interface containing hundreds of new commands that can be uploaded into any standard omni-tool. Image-enhancing stereopanels now feature seven total microlayers, including a new, proprietary pigment that enhances color distinction in the red spectrum by at least 35%. Most notably, the Condyle-6 expands upon previous models' HUDs, allowing data streams and even Haptic Interfaces to be projected directly in the user's brain, instead of onto holographic panels. |}

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